Bethesda’s Starfield is set to launch soon, and the space-themed title has already generated significant buzz online. However, recent leaks have left PC gamers concerned about potential issues with the game. Some are questioning whether Starfield will be another example of a major AAA release that launches in an incomplete or broken state. To help you make an informed decision about whether to purchase the game, we’ve covered everything you need to know about the controversy over Starfield’s performance on PC.
Why are PC Gamers worried about Starfield’s performance?
Starfield, an upcoming game centred around space exploration, is generating a lot of excitement. It boasts an impressive download size of up to 140GB, with over 1,000 planets available for players to explore and much more. However, concerns have arisen due to the game’s ambitious scope, with some worried that it may not run smoothly on a variety of PC systems. While early rumours suggested that Bethesda had optimized the game well, recent leaks have cast doubt on this claim.

According to performance leaks shared by Redditors, you won’t be seeing crazy high fps in this game. One Reddit user wrote that the performance was smooth and there was no stuttering, but the game constantly ran between 45 to 60 fps. Starfield apparently relies heavily on your PC’s CPU. One leaker ran the game on 1440p with the ‘High’ preset and got around 40 to 60 fps despite having an AMD Ryzen 3800X and Nvidia GeForce RTX 2080Ti.
So what’s the big deal?
One reason why players lean towards PCs over consoles is typically the control they have over the games they are running. By tweaking visual settings like graphics or resolution, PC gamers with relatively weaker hardware can still enjoy games at a higher frame rate. Consoles have been infamous for focusing on great visual fidelity but locking the games at 30 fps.
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While 30 fps doesn’t make the game unplayable, many PC gamers prefer a smoother experience over graphical eye candy. Additionally, recent game launches on the PC platform have been plagued by performance issues. Titles like The Last of Us Part I Remastered were ported to PC but were terribly optimized and had stuttering issues even on higher-end desktops. This is also why gamers are now more wary of pre-ordering since some releases were completely unplayable at launch.